Introduction
Your mulligan is the most important decision in Might & Magic: Fates.
Most players ignore it. That's why they lose games before turn 3.
Core Explanation
Mulligan is about playability
You are not looking for your strongest cards. You are looking for cards you can actually play early.
Early curve matters most
A good hand lets you:
- play turn 1
- play turn 2
- play turn 3
If you skip turns, you fall behind.
Practical Application
Always prioritize:
- low-cost units
- early curve cards
- flexible options
Before keeping your hand, ask: "What do I play in the first 3 turns?"
If you don't know, redraw.
Common Mistakes
- Keeping expensive cards. They slow you down.
- Keeping situational cards. They don't help early.
- Being greedy. You aim for perfection instead of playable.
Optimization Layer
Better players adapt mulligan based on:
- opponent faction
- deck type
- matchup speed
They don't follow fixed rules. They adjust every game.
FatesForge Integration
Improving mulligan requires patterns. With FatesForge, you can:
- track opening hand performance
- see which hands win more
- refine your decisions over time
This turns guesswork into measurable improvement.
Track Your Opening Hands
FatesForge records every mulligan and shows you which opening hands actually win. Stop guessing what to keep — let your own data tell you.
Download FatesForgeConclusion
A strong mulligan gives you:
- early tempo
- better trades
- higher consistency
Fix this, and your win rate improves immediately.